Pepsiman Psx
Description: Pepsiman is a Action video game published by KID released on March 4, 1999 for the PlayStation.
ISOs » Sony Playstation » P » Pepsiman The Running Hero (Japan)Sony Playstation / PSX PS1 ISOs
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Game Description & Reviews:
Esso Stuya rates this game: 5/5A very cool game. You play as Pepsiman and run towards the goal to help people from dying of thrist. The game is actually really hard first time you play it. The thing is it's has got very very funny cutscenes that you have to see for yourself!!!
UltimateGokhan rates this game: 5/5This Game is very Enjoyable and Funny.
the game is about you Being the 'PepsiMan' running through citiess and collect Pepsis all over the cities .
PepsiMan runs very fast soo u might wanna be careful while you're running. Cars, bikes, trucks are everywhere.
The citizens are thirsty and have nothing else to drink!
It's up to you to run through the city and collect Pepsi.
Each Stages have 2 Scenes . Once After Completing Each Scenes. A giant Pepsi Would run over u.
Not just a giant Pepsi though.
A Giant Truck
A Giant Pepsi
A Giant Woods
A Giant Pizza Truck
and many of them
and You could also ride some Funny Things like
the SkateBoard and Barrels sometimes.
Many Things are Stopping the PEPSIMAN from helping the citizen. You need to be careful and dodge them before he runs out of Pepsi Powers :)
A great,funny and enjoyable game, you are the Pepsiman and you are trying to collect all the pepsi cans fallen on the streets of each level and reach the end of these levels, the character is running all of his own, you are responsible for guiding him right and left with jumps and slides, In addition to running faster or braking. Experience the fun of this game and add it to your EP's PSX Collection.
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Report - Uploaded by UltimateGokhan
Report - Uploaded by UltimateGokhan
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AndroidRetroArch
Linux
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Mac OS X
OpenEmu
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ePSXe
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RetroArch
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Talk about Pepsiman The Running Hero (Japan):
Please enable JavaScript to view the comments powered by Disqus.Hey it's an advertising mascot game, I don't think I've played one of these since last May. I doubt this one's going to be a platformer though.Pepsiman was the star of a series of Japanese Pepsi commercials aired back in the latter half of the 90s. He's basically some kind of CGI Pepsi can avatar superhero who races across the world to save people suffering from cola withdrawal. By breathing cans of Pepsi into their hands. Or something.
Poor Pepsiman never made an appearance outside of Japan though, and neither did this game.Somehow I get the feeling this post is going to be wall to wall product placement, so enter with caution. If you find yourself getting a sudden urge to empty out your fridge and fill it with Pepsi cans, you should probably take a ten minute break.
The screenshots will still be here when you come back. With that mystery solved he's free to go home. And grab some more Pepsi.
You know somehow I assumed he was out to get some shopping done, but nope; apparently that bag full of cans he'd bought was just to keep him going until he could get home to his fridge full of cans.Then he turned around and noticed that I'd followed him home. He actually looked right at the screen and said 'hey let's start the game', as if his drink can epiphany had given him the power to comprehend his virtual existence and gaze through the fourth wall.Or maybe I'm just playing as his friend. As our FMV observer settles in to watch the show, the game proper starts up. Turns out that Pepsiman has arrived just at the perfect time. A vending machine has run out of Pepsi, but the delivery guy has a flat tyre. Now there's a bunch of people gathering outside the machine and the word is that they're just about to riot! Only Pepsiman can prevent disaster, somehow!I haven't suddenly learned Japanese by the way; the entire game is basically in English except for the subtitles, and the cutscenes have voice acting so even that's not an issue.
I arrived just in time. Riot averted! The pixellated pedestrians of this mighty polygon city are safe from dehydration and civil unrest for yet another hour.And then a few seconds later that delivery truck from the start finally catches up, and rams me into a Pepsi billboard!
What, was he jealous of my adoring fans or something? Anyway that's one job done and the city is once again safe from Pepsi related crises. Well except for that giant fake can I knocked off the sign and sent rolling down the street, but that ain't my problem. Hey the game's got a 'run towards the screen' section too.
It really IS Sonic Adventure! Man, I can't believe I'm playingas a Pepsi advert in a Pepsi advert dodging Pepsi adverts while being chased by a Pepsi advert. I'm getting mixed messages here about this brand.This bit's a pain in the ass, because I practically have to memorise the objects coming my way as there's barely any space to react to them.
Though with four lives left, I'm sure I'll get the hang of it before I run out of chances to try again. I'm getting a lot of use out of the slide move on this stage, with construction workers spinning long girders into my path with suspiciously consistently inconvenient timing, completely unconcerned as parts of the building collapse around them.They've started throwing in tricks like this as well. If you look really carefully, you can tell that I'm actually sliding right towards a gaping hole here.
Fortunately I can cancel a slide instantly by pressing jump, though that only helps if I actually notice the hole. I'm still working on saving those people in the fire, this is just a shortcut.
Or at least it would be if I could just stop getting instantly killed by trains. These things hit so hard that no amount of health can save me.But I have learned a new trick. Pressing up on the d-pad while pressing the slide button triggers a dash instead. No clue why they couldn't map that to one of the other six unused buttons on the PS pad, but whatever, I'll get the hang of it.
Or quit with frustration.At least now I know that trail of cans wasn't deliberately placed to mislead me back at that pit near the start. I really could have made that jump with a bit more speed. Pepsi is so often neglected as a pizza topping.Well I did all that work just to watch a guy eat pizza. I really have to wonder what they were thinking when they added this guy to the game. I mean he's not in the adverts as far as I know, at least not the Pepsiman ones, and he's got no influence on the story at all.
He doesn't even comment on it.When he shows up it's like having a commercial break in the middle of one long commercial. Though at least it really is a break from that bloody music. Every track in the game is a variation of the Pepsiman theme, which works fine in a 20 second ad, but kinda gets old when it's repeated for hours straight. Alright, this is Pepsiman's final mission, to save Pepsi town from collapsing into total anarchy after the main computer went out of control. Violence is flaring up and exhausted people are collapsing in the street because they can't refresh themselves with Pepsi.
Cute knight kingdom characters. And this is supposed to make me want the product? It's like a cautionary sci-fi story about a society doomed by their over-reliance on carbonated cola beverages.There are only four jobs to do in the entire game, each with two regular stages followed by a reverse camera escape stage. So that's twelve stages in total, not actually that many considering how fast I've been working through them. But they have made arrangements to compensate for that, by making these last stages bastard hard.Even walking down a seemingly clear road puts me at risk of surprise street signs falling from above. I'm having to learn each piece of the track at a time, getting a little further in each run. It's become a game of memorisation instead of reflexes, which is kind of a problem for me because my memory sucks.
Agh, you son of a bitch truck! Why are these Pepsi trucks always trying to kill me in this game? I realise the traffic computer is out, but that's no excuse for driving like a lunatic. Also no excuse for these giant holes in the ground now that I think about it.This part of the game is incredibly frustrating to me, because I don't have many lives, and when they're all gone I'm thrown back to the start of the stage, a few checkpoints ago. I know a minute and a half of progress doesn't seem like much to have to replay, but it starts adding up as I throw away lives due to stupid mistakes and awkward jumps. Plus I still haven't got the hang of pulling off the dash move.FINAL LEVEL, STAGE 2!!
Shit, conveyor belts now? It's hard enough already to get the timing right when I'm dodging between moving objects, making the floor move as well is just taking the piss. I keep landing on my head and getting carried off into a hole.This is the penultimate level in the game, I'm so close to saving Pepsi city (and by extension, the world), but I can't even reach the first checkpoint!
Sadly I'll never learn how the story of our caffeine addicted TV-game fan ends.Actually I just gave up and watched the ending. Amazingly it seems that not even FMV bloke is entirely immune to the effects of drinking 50 cans in an hour, as he stumbles through the trash lining his living room to get outside and take a piss. You know, I'm not sure these game developers realised they were supposed to be promoting this product.Pepsiman is about as shallow as a PlayStation game gets really, but to be honest I enjoyed it for what it was. Even as the difficulty started ramping up, I found I wanted to just give it one more try, two more tries etc. Until I found I'd nearly completed the thing.
Failure isn't usually a massive frustration as the checkpoints mean you only have to replay a third of a stage at most if you've got enough lives, and each stage is under two minutes long anyway. Everything is scripted, so half the trick is learning the best path; once you've got that figured out you can fly through a stage.No one would ever accuse it of being a great game, but it can be an entertaining one for an hour or so, if you can tolerate the music. I must not use cheats, save states, trainers, hacking devices etc.
To progress through the game. I play the game as it is and if I can't get any further then I quit. (Or run off to check a walkthrough.)2. I must not read the manual before playing or play fan translations. I like to figure things out for myself and it's more amusing if I don't know what I'm doing.3. I must not complete the games. I'm trying to take a quick look at interesting games, retro classics and obscure crap, show what they're like and show off the art, not make full 'Let's Play' playthroughs or reviews.4.
You must not read these posts if you're concerned about - spoilers -.I may discuss the story and show screenshots of cutscenes and dialogue. But I try to make sure I'm only spoiling the game that I'm playing.